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On the PC version, if the Player walks in front of the Flashlight before picking it up, his shadow will not be shown on the wall.
GRANNY HORROR GAME BACKSTORY DRIVER
There is no driver in the Car during the Car escape ending.There are a few instances where this is especially noticeable: The Player has no model attached to themselves in-game, and as a result they appear completely invisible.This also explains why the Player feels dizzy after waking up in the first day. In the PC version, there is an exclusive opening cutscene reveals that while the Player wandering about the forest, he suddenly got hit in the head and captured by Granny before starting the game."I should probably open the garage door first.".
GRANNY HORROR GAME BACKSTORY HOW TO
The player has various quotes when they try to interact with something, if they can't they will say something like "I need a/an X.", this is used so the player has a clue as to how to solve a puzzle, what items to use, and what's needed for escape. The Player and the protagonist in Granny: Chapter Two are probably the same person.
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It is possible that the Player is the same protagonist as Slendrina: The Forest, and they stumbled upon Granny's house after discovering the secret of Slendrina's husband and attempting to leave the forest. It is unknown what type of footwear they are wearing, but it seems to be either boots or sneakers. The player is also wearing either baggy jeans or sweatpants. He has shaggy hair and is wearing a T-shirt. But if you are caught by Granny on the last day, you'll get a bad ending where the Player dies.īased on the icon at the top left of your screen, it can be inferred that the player is a male. If you can get out of Granny's house, you will get a good ending, and you will leave alive. (Note, using a glitch, it was possible to remove blood on the player's screen on the 4th, 5th, and 6th days.)ĭespite having multiple endings, a canon ending and the fate of the Player is still unknown. On the 5th and 6th days, the Player will not accumulate any more injuries. The Starting Bed will now also be covered in a large patch of blood. On the 4th day, the player's vision will become permanently bloodied. This still does not affect your top speed. On the 3rd day, the limp will become much more severe, making it difficult to pick up objects or interact with the environment while on the run. On the 2nd day, the Player will start limping around, which does not affect speed, but can be slightly disorienting.